	//to edit the settings edit the 3rd part of the line that is usualy  anumber between "".
	// example of changing camper_type "bomb" to fire would be camper-type "fire"
	//setcvar "camper_type" "fire".
	//
	//www.mods-r-us.net
	//
	//this is a setup file for anti_camper mod version 6.
	//

	//camper settings
	setcvar "camper_type" "bomb" //bomb,fire,light, bleed , giant, takeall
	setcvar "camper_time" "30"
	setcvar "camper_inform" "1" //1- ON, 0 - OFF
	setcvar "camper_message" "You Were Camping"
	setcvar "camper" "1"  //1- ON, 0 - OFF
	setcvar "camper_help" "0"  //1- ON, 0 - OFF
	setcvar "camper_alwaysdie" "0"  //1- ON, 0 - OFF

	setcvar "camper_weaponscheck" "0"  //1- ON, 0 - OFF

	//weapon immune settings
	setcvar "camper_snipertime" "30" //set to 0 for immune
	setcvar "camper_rifletime" "30" //set to 0 for immune

		
	setcvar "camper_saysound" "1" //1- ON, 0 - OFF

	//bomb settings
	setcvar "camper_silent" "0" //1- ON, 0 - OFF
	setcvar "camper_ticktime" "10" 

	//fire settings
	setcvar "camper_firehurt" "5"  

	//light settings
	setcvar "camper_lightcolour" "blue" //red, blue, green

	//bleed settings
	setcvar "camper_bleed" "5"

	// giant settings
	setcvar "camper_giantsize" "3"


	//MAPS

	local.maplist = makeArray
		//dm maps
		"dm/mohdm1"
		"dm/mohdm2"
		"dm/mohdm3"
		"dm/mohdm4"
		"dm/mohdm5"
		"dm/mohdm6"	
		"dm/mohdm7"
		//objective maps
		"obj/obj_team1"
		"obj/obj_team2"
		"obj/obj_team3"
		"obj/obj_team4"
		//custom maps

	endArray

end local.maplist



/*
---------------------------------------------------------------
 			What the settings do






	//camper settings
	"camper_type" "bomb" //bomb,fire,light, bleed , giant, This sets the type of camper mod it is.
	
	bomb = blows up
	fire - set on fire
	light - turn into a light
	bleed - start bleeding.
	giant - make a biigger size.
	takeall - takes all the campers weapons away



	"camper_time" "30" - This is the time they are still for before they become a camper.

	setcvar "camper_inform" "1" - message the camper with the camper message. 

	setcvar "camper_message" "You Were Camping" - set the message to be sent if inform is on (1).
 
	setcvar "camper" "1" - 1- on, 0- off. turn mod on or off.

	setcvar "camper_help" "0" - type into console camper_help 1 and get help.

	setcvar "camper_alwaysdie" "1" - set this to one and the player will remain on fire or bleed until they die.

	setcvar "camper_weaponscheck" "1"

	//weapon immune settings
	setcvar "camper_snipertime" "0" //set to 0 for immune
	setcvar "camper_rifletime" "0" //set to 0 for immune

		
	setcvar "camper_saysound" "1" //say the cool sound (if you stay still you are a dead man"


	//bomb settings
	setcvar "camper_silent" "0" //set this to 1 and the tick is not heard

	setcvar "camper_ticktime" "10" - set this for the time the mod ticks down from.



	//fire settings
	setcvar "camper_firehurt" "5"  - ammount of life the fire hurts each time.


	//light settings
	setcvar "camper_lightcolour" "blue" //red, blue, green - light colour

	//bleed settings
	setcvar "camper_bleed" "5" - ammount of life bleed takes off

	// giant settings
	setcvar "camper_giantsize" "3" - size the giant becomes.



-------------------------------------------------------------------------------------------------
*/










/*

I want to:


1. i want snipers immune but all other weapons not!

then set 
setcvar "camper_weaponscheck" "1" //must be on to check for weapon
setcvar "camper_snipertime" "0" //set to 0 for immune

2. i want it to be a fire type and not bomb.

then set 
setcvar "camper_type" "fire" //bomb,fire,light, bleed , giant

3. i want help!

e-mail me or ask in the forums at www.mods-r-us.net
elgan.sayer@gmail.com

4. i want to add a custom map to the map list.

This is the map list. if you remove or comment out any of the lines they will not run the camper mod. 
if you wish to have a map that runs the mod add it to the list. 


	local.maplist = makeArray
		//dm maps
		"dm/mohdm1"
		"dm/mohdm2"
		"dm/mohdm3"
		"dm/mohdm4"
		"dm/mohdm5"
		"dm/mohdm6"	
		"dm/mohdm7"
		//objective maps
		"obj/obj_team1"
		"obj/obj_team2"
		"obj/obj_team3"
		"obj/obj_team4"
		//custom maps	

	endArray

Lets say you had a map with a console name of "dm/mymap" then you would add it in like so..

	local.maplist = makeArray
		//dm maps
		"dm/mohdm1"
		"dm/mohdm2"
		"dm/mohdm3"
		"dm/mohdm4"
		"dm/mohdm5"
		"dm/mohdm6"	
		"dm/mohdm7"
		//objective maps
		"obj/obj_team1"
		"obj/obj_team2"
		"obj/obj_team3"
		"obj/obj_team4"
		//custom maps	
		"dm/mymap"
	endArray

you must put ""'s arround the name.

5. i want to comment something out, how do i do this?

 adding "//" in front of any line will comment it out. eg

adding // to this line will make it not read by mohaa.

this line is read by mohaa

//this line is not


*/ 
